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Creating The Hellbeast Profile


This page details the calculation involved in creating a Hellbeast profile.

Firstly, this model was somewhat larger than I had originally anticipated, so a suitably larger than life profile was going to be required. To start with, it was decided that a creature of such bulk should have two wounds (W) and be naturally strong.

The points values for each profile characteristic are taken from the main rules and added together to give a total number of points.

AttributeValueWhy The ValuePoints
AC9Bulky yet powerful, feral nature, not possessing too much speed.+3
RA2Unable to make any ranged attacks.+0
CC6Better than average close combat skill.+6
ST6The size of the jaws and arms allow the creature an exceptional standard strength value.+11
T6The size of the Hellbeast and its heavy skeletal structure should give it a good toughness.+11
W2As a larger than average creature with a bulky frame, 2 wounds were allocated.+10
CO7Above average command reflecting the creatures feral and demonic nature.+9
Sub Total Of Points(50)

Once the basic profile has been created, extra abilities and traits may be added. There are guidelines in the main No Quarter rules that recommend the maximum number of abilities that a model should take.

AttributeValueWhy The ValuePoints
Armour4Big and tough, equivilant of natural heavy armour.+7
AbilityCavalrySince the Hellbeast has four legs, it should be able to galop well.+6
AbilityExtra Attack (x2)Between the creatures jaws and claws, an extra attack is justified to make this a effective close combat creature.+8
TraitArmoured HideThe thick skin on the demonic Hellbeast should give it an extra dice when attempting a save.+5
CommentsAs the points total is reasonably high, this is designated an Elite model. 
Total Points76

The Hellbeast does not use any additional weapons as it relies on its natural jaws and claws to attack its enemies.

The completed profile is presented as shown below.

NameACRACCSTTWCO
Hellbeast9266627
WeaponsClaws and Teeth (as profile Strength)
ArmourAR 4
Special RulesCavalry
Extra Attack (x2)
Armoured Hide
StructureElite
Points76



Charnel Hellbeast by Heresy Miniatures